We probably only have a few more questions to cover in order to give me enough information to write up the haven-city of Serenity as a sample location for a Reclamation Journey. While we could sit here and answer questions all year, I do think it is important to leave certain areas vague and ambiguous so that the storyteller can inject his or her own imagination into the setting. We just want to build a skeletal outline with a firm backbone, so to speak. Here is another incredibly important question:
What impact do “Marked Ones” have on Serenity?
For those of you who have never played Reclamation and do not have the BETA draft, “Marked One” is a term used to describe all of the survivors of this bleak world who have manifested supernatural power as a direct or indirect result of the fallout. This is probably a question I should have asked much earlier in the process, because I think you can determine a lot about the nature of a city in this game by their policies towards these specific groups. And while there are five marked classes in Reclamation (Survivor, Paragon, Magi, Host, Pariah), for purposes of this discussion, we will focus mostly on the latter three. Survivors and Paragons are most closely identified with “regular joe” survivors and would be less likely to rock the proverbial boat of Serenity.
For example, how many Hosts live in Serenity? The Host are hybrids of man and machine; they can build incredible technological machinations, and more importantly, they all serve the Host Queen over all other allegiances. In such a rigid caste system that we have developed for Serenity, what role do the Host play… that is… if there are many of them at all?
Serenity fears The Sickness. Do they also then fear Pariahs? Many Dystopians believe that the Pariahs are just one step removed from the mortis-horde, that they are all monsters in the making. Does Serenity outcast their Pariahs or force them to hide their true natures, or does Serenity have a seemingly contradictory policy about Pariahs? If so, why?
Where do the Magi come into play? Are they mostly denizens of the lower houses leading the voodoo practices, or are they mostly citizens of the major houses working to root out the voodoo… or to understand it in order to claim the power for themselves?